PDA

View Full Version : Creating a source image...


Red-Qube
02-19-2003, 03:23 AM
How do i import a source image into a specific viewpoint in 3ds max?

EX: http://www.thehobbitguy.com/tutorials/polymodeling/images/tut01c.jpg

jadedchron
02-19-2003, 03:44 AM
i think this has been said a couple hundred times on the forums so you should be able to search and find it easily. also it's on the very beginning of the newbie tutorial thread.

Signal2Noise
02-19-2003, 03:48 AM
Well, it's in the manual but here you go...

This is one of several ways you can do it:

Go to Views|Viewport Background... and select the image you want and at the bottom there's a pull down for the Viewport you want the image in. Select it and you're done!

Red-Qube
02-19-2003, 03:52 AM
Thanx 2 both of you.. And sorry jadedchron... :hmm:

CGTalk Moderation
01-14-2006, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.