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View Full Version : Physique pullin my mesh


Giant
02-18-2003, 08:59 PM
Hey all-

Right when I apply to a physique modifier to my mesh...(the mesh was symmetried and collapsed), (the biped is symmetrical as well), the mesh on one of my arms gets pulled up...but the other side does not, even tho the mesh and biped are identicle..any ideas?

thanx

Giant

erilaz
02-19-2003, 01:41 AM
That's Character Studio for you!! :p

I've found that no matter how much you try to maintain symmetry in biped, it just doesn't want to do it on the arms for some reason. I suggest living with it and get tweaking!!:D

Anybody else? I'd like to solve this prob myself, but I think it's just a bug.

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