Parsec3d
01-04-2007, 11:55 PM
Small problem I have two sets of bone chains one has Motion-dinamics and the other is just looking at it I want to add an slider to fade the effect of the second chain.
BUT,, I have no idea on how to multiply an slider value on a variable ,, tried this but it didn't work.
Variable
' '-------[BoneWithDinamics::pitch]
'---*Bone::pitch
Ok that copies the pos just right but if I add the an slider in this way:
Variable
' '-------[BoneWithDinamics::pitch] * [slider::sliderchan]
'---*Bone::pitch
----
Well obiously things don't work that way any one with a small tip on the right way to implement something like this???
thanks in advance..
BUT,, I have no idea on how to multiply an slider value on a variable ,, tried this but it didn't work.
Variable
' '-------[BoneWithDinamics::pitch]
'---*Bone::pitch
Ok that copies the pos just right but if I add the an slider in this way:
Variable
' '-------[BoneWithDinamics::pitch] * [slider::sliderchan]
'---*Bone::pitch
----
Well obiously things don't work that way any one with a small tip on the right way to implement something like this???
thanks in advance..
