darkmoon3d
01-04-2007, 08:52 AM
I'm trying the 'birth script' for scripting custom chunks. Used for creating Pflow fragments of objects. Example code is attached. Been referencing these links for help
--http://www.scriptspot.com/bobo/mxs5/pflow/pflow__Chunks_Basics.htm
--http://www.3dbuzz.com/vbforum/printthread.php?t=109715
--http://www.scriptspot.com/scripts/web_upload/Allan%20McKay/QuickFrag_v082.ms
--http://www.orbaz.com/forum/viewtopic.php?t=326
Trying to modify this line in code to instead of finding objects named "object" in scene would take an array from multilistbox.
global ChunksArray = PFlow_ChunksArray --$Object* as array
Everytime I try this it doesn't work. Is this even possible to use listbox for ChunksArray or does it have to be listed as '$Object*'?
--http://www.scriptspot.com/bobo/mxs5/pflow/pflow__Chunks_Basics.htm
--http://www.3dbuzz.com/vbforum/printthread.php?t=109715
--http://www.scriptspot.com/scripts/web_upload/Allan%20McKay/QuickFrag_v082.ms
--http://www.orbaz.com/forum/viewtopic.php?t=326
Trying to modify this line in code to instead of finding objects named "object" in scene would take an array from multilistbox.
global ChunksArray = PFlow_ChunksArray --$Object* as array
Everytime I try this it doesn't work. Is this even possible to use listbox for ChunksArray or does it have to be listed as '$Object*'?
