Giant
02-18-2003, 02:42 PM
Problems with the morpher modifier.
First question...how is that if I have a face which still has the symmetry modifier on it, and I clone it. Work the eyelids and facial expressions of the clone...
Load the clone target into my one of my morph channels. The slider works, the eyelid closes...
Then I go and collapse the stack of the clone (symmetry mod is now gone)...go back to the original..reload the target and the eyelid still works..?
Second question...On the original model I found a slit in my mesh and tried to fix it...now my blink slider does not work, and the whole mesh seems to collapse into all hell! eheh...
I did not add verts, just moved one on one axis!! Can I not edit the original?
Third question...when doing a morph I can delete the targets and then re-extract them them later if I want to change them...add more curve to a smile etc...
When doing a progressive morph this option is not available...what gives...??
Thank you for all your help...new to the CG talk community...
Giant
First question...how is that if I have a face which still has the symmetry modifier on it, and I clone it. Work the eyelids and facial expressions of the clone...
Load the clone target into my one of my morph channels. The slider works, the eyelid closes...
Then I go and collapse the stack of the clone (symmetry mod is now gone)...go back to the original..reload the target and the eyelid still works..?
Second question...On the original model I found a slit in my mesh and tried to fix it...now my blink slider does not work, and the whole mesh seems to collapse into all hell! eheh...
I did not add verts, just moved one on one axis!! Can I not edit the original?
Third question...when doing a morph I can delete the targets and then re-extract them them later if I want to change them...add more curve to a smile etc...
When doing a progressive morph this option is not available...what gives...??
Thank you for all your help...new to the CG talk community...
Giant
