dkohler
01-03-2007, 08:54 PM
Hi all-
I need to create an animated sequence where a tornado is tearing through a parking lot, and create the illusion of the twister tossing cars and possibly uprooting trees in its path.
I have over 100 cars, so animating each one would be a hassle. The tornado is comprised of thinking particles, but the particle system that makes up the tornado doesn't have to directly control the tossing of the cars, it can be a system on its own, so I can fake it a bit. I thought about using particles to achieve this effect... but then I thought dynamics might be an easier route to go.
Has anyone here ever tried to create an effect like this? Suggestions about how to handle this?
Much appreciated-
D
I need to create an animated sequence where a tornado is tearing through a parking lot, and create the illusion of the twister tossing cars and possibly uprooting trees in its path.
I have over 100 cars, so animating each one would be a hassle. The tornado is comprised of thinking particles, but the particle system that makes up the tornado doesn't have to directly control the tossing of the cars, it can be a system on its own, so I can fake it a bit. I thought about using particles to achieve this effect... but then I thought dynamics might be an easier route to go.
Has anyone here ever tried to create an effect like this? Suggestions about how to handle this?
Much appreciated-
D
