maxgamer
01-02-2007, 10:30 PM
I am creating a real time tree where I am using particles as my leaves. These particles are using shape facing with a card mapped with a cluster of leaves.
My question:
Is there any way of getting some divergence (rotation) on the cards so that not all of them are exactly facing the camera. I would like to have some slight variation in the rotation of the cards after they have been assigned shape facing to get a bit of variation.
Thanks
My question:
Is there any way of getting some divergence (rotation) on the cards so that not all of them are exactly facing the camera. I would like to have some slight variation in the rotation of the cards after they have been assigned shape facing to get a bit of variation.
Thanks
