View Full Version : low poly fun
Tylak 02-18-2003, 09:03 AM Our class assignment is to create a 500poly articulated character. I sat down to work on it tonight and I think I'm finished now. It was tough to make the 500poly cut though, there's some very low poly areas.
http://www.stfunoob.com/~inrift/models/skeletonwarrior01.jpg
:p anyone like it? Go ahead, give me your worst! :beer:
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Tylak
02-18-2003, 07:20 PM
:shrug:
Daveaustin
02-18-2003, 07:53 PM
What class is it you're taking? and was it merely a practice into managing poly counts when modeling?
cos i would have thought that in this day and age... you could get away with atleast 3 times the amount of polys in a character...
it's difficult to see where you've used all those polys.. if you can give us a wireframe? then i might be able to crit more..
nice to see you spent time on the textures:surprised
overall.. not too bad :thumbsup:
Tylak
02-18-2003, 08:24 PM
It's a class on video game characters actually. So imagine a lot more skeleton warriors at once :D
Yeah, this is the lowest poly assignment we have. I'll get a wireframe up soon.
letitbeknown
02-18-2003, 08:30 PM
good work so far:beer:
unLevel
02-18-2003, 09:13 PM
me like!!!
me like a lot!!!
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