themick_g
12-30-2006, 02:25 PM
Hi,
I have a problem with an orient constraint, or better with the offset.
Lets say we have a cube ,a sphere, and a torus.All objects are at 0.0.0 pos, and the cube ,shere,and torus a childs of a 'parent' null.I orient-constrain the cube to the shere
Now I want to drive the orient offset y rotation with the y rot of the torus.So I link the local y-rotation of the torus with the orient offset y-rotation in the orientconstraint-ppg.
Now when I rotate the torus in y the cube rotates also in y, perfect.My problem is that when I rotate the parent of my objects, the null , lets say 90° on the x-axis and then try to rotate my torus to affect the y-rot of my cube it rotates in a strange manner.The offset rotation doesn't seem to follow the rotatio-axis-system of the parent, but always seem to stay global.
Is there a solution posibble?
thx
mick
I have a problem with an orient constraint, or better with the offset.
Lets say we have a cube ,a sphere, and a torus.All objects are at 0.0.0 pos, and the cube ,shere,and torus a childs of a 'parent' null.I orient-constrain the cube to the shere
Now I want to drive the orient offset y rotation with the y rot of the torus.So I link the local y-rotation of the torus with the orient offset y-rotation in the orientconstraint-ppg.
Now when I rotate the torus in y the cube rotates also in y, perfect.My problem is that when I rotate the parent of my objects, the null , lets say 90° on the x-axis and then try to rotate my torus to affect the y-rot of my cube it rotates in a strange manner.The offset rotation doesn't seem to follow the rotatio-axis-system of the parent, but always seem to stay global.
Is there a solution posibble?
thx
mick
