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plsyvjeucxfw
12-29-2006, 07:12 PM
Here is a personal project I'm working on. This is early W.I.P. The textures and lighting have not been finalized. There is a limited Dance Hall / Bar setting around the character, but for this render it has been turned off.

About a 1 Meg Quicktime file:

http://home.comcast.net/~787kfillmore/images/lady_boots.mov

barnabythebear
01-01-2007, 11:41 AM
Hi Kurt,

I don't know much about dancing, but the movement looks very real! I'd love to see more when it's ready?

ta

nige.

richardjoly
01-02-2007, 01:55 AM
Nive moves Kurt. Would you care to share setup info? How did you animate?
How about trying SimCloth on the straps? OK Rick shut up, let the man work.

plsyvjeucxfw
01-03-2007, 03:45 AM
Thanks for the replies Gentlemen,

the set up is pretty basic, though if I did it over I'd link the knee targets (with Pole Vector constraints) to the Foot Rotation Null. That would prevent some ugly warping at the ankle when the knee points off in some odd direction.

I'll post some more once I get further along.

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