Faeroon
02-17-2003, 09:11 PM
Hiho....
I need some help with Maya.
For some hours now I'm having a WEIRD rendering problem and
after much much trial & error I'm totally stuck.
My problem is:
I've just finished texturing a part of my LotR-Challenge Character and I
wanted to do some quick testrenderings together with the torso and the other
stuff.
Ok
- Quick scene setup
- imported to legs
- setup a basic 3 light rig
What's happening now is that EVERY rendering runs to a specific part
(roughly around ~60-65%) and after that either
1.) Mayas renderer tells me that there was an error
(in the maya render log there's nothing - I've checked it again and again)
2.) Maya crashes completely
3.) Maya freezes and can't be shut down
or
4.) Maya gets a Visual C++ error @ maya45.bin at closes itself
The rendered picture is not finished - big black spots where the rendering stopped.
I've checked everything, I've:
- reimported the torso
- reimported the legs
- reimported the lights
- created new lights
- created new cams
but nothing solves the problem.
The weird thing is: The torso alone renders without probs - so do the legs!
I import both into a new file: renderer gets all fluffy and refuses to work.
My question is:
Has anyone ever experienced something like that? Has anyone any idea what I
could try next, what the problem could be?
I don't know what to do next...*sigh*
Ah - before I forget:
All my textures are 512x512 or (for the big parts) 1024x1024 or 2048x2048
Is there a possibility that my 1GB ram is the source of the problem? That
the RAM gets overloaded or something like that? I've never had any problem
like that and I've rendered scenes with MUCH more textures in it...
I need some help with Maya.
For some hours now I'm having a WEIRD rendering problem and
after much much trial & error I'm totally stuck.
My problem is:
I've just finished texturing a part of my LotR-Challenge Character and I
wanted to do some quick testrenderings together with the torso and the other
stuff.
Ok
- Quick scene setup
- imported to legs
- setup a basic 3 light rig
What's happening now is that EVERY rendering runs to a specific part
(roughly around ~60-65%) and after that either
1.) Mayas renderer tells me that there was an error
(in the maya render log there's nothing - I've checked it again and again)
2.) Maya crashes completely
3.) Maya freezes and can't be shut down
or
4.) Maya gets a Visual C++ error @ maya45.bin at closes itself
The rendered picture is not finished - big black spots where the rendering stopped.
I've checked everything, I've:
- reimported the torso
- reimported the legs
- reimported the lights
- created new lights
- created new cams
but nothing solves the problem.
The weird thing is: The torso alone renders without probs - so do the legs!
I import both into a new file: renderer gets all fluffy and refuses to work.
My question is:
Has anyone ever experienced something like that? Has anyone any idea what I
could try next, what the problem could be?
I don't know what to do next...*sigh*
Ah - before I forget:
All my textures are 512x512 or (for the big parts) 1024x1024 or 2048x2048
Is there a possibility that my 1GB ram is the source of the problem? That
the RAM gets overloaded or something like that? I've never had any problem
like that and I've rendered scenes with MUCH more textures in it...
