odainton
02-17-2003, 12:28 PM
Hi,
I'm trying to recreate a soft blend from a wheel arch to the rest of the bodywork of a car Here's the original:
http://www.btinternet.com/~oliver.dainton/fillet2.jpg
Here's where I'm at in Maya:
http://www.btinternet.com/~oliver.dainton/fillet1.jpg
The red and green lines are simple curves and the blue line is a projected curve. Obviously a loft works fine from the green to the blue, but is straight and wrong for this application.
I've tried to perform a freeform fillet between these two lines but get an error asking to select two curves on surface to perform fillet. What's the best way to get the effect seen on photo - maybe I'm trying to use freeform fillet when there's a better alternative?
Can anyone give me some tips either way?
Oli
I'm trying to recreate a soft blend from a wheel arch to the rest of the bodywork of a car Here's the original:
http://www.btinternet.com/~oliver.dainton/fillet2.jpg
Here's where I'm at in Maya:
http://www.btinternet.com/~oliver.dainton/fillet1.jpg
The red and green lines are simple curves and the blue line is a projected curve. Obviously a loft works fine from the green to the blue, but is straight and wrong for this application.
I've tried to perform a freeform fillet between these two lines but get an error asking to select two curves on surface to perform fillet. What's the best way to get the effect seen on photo - maybe I'm trying to use freeform fillet when there's a better alternative?
Can anyone give me some tips either way?
Oli
