techmage
12-23-2006, 06:45 AM
Anyone play with the new transfer maps much? I've found it works great, can bake any shader including misss, mia_material, pretty much anything. But it doesn't let FG rays through the target object. I've tried unchecking every render stat on the target object, anything I that deals with visibility, I've stuck transmat on every slot. Still no go. Can anyone think of any other way to get FG rays through the target mesh?
