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meelie
12-21-2006, 06:27 PM
im working on this project at the moment.

the look im after is that sort of soft white luminosity of the interior contrasting against dark structural elements.

The video All is full of love by chris cunningham for bjork is my reference point;

http://images.google.com/images?sourceid=navclient&aq=all%20is%20full%20of%20love&ie=UTF-8&rls=SUNA,SUNA:2006-20,SUNA:en&q=all+is+full+of+love&oe=UTF-8&sa=N&tab=wi


This is my effort to date- http://myles3d.blogspot.com/

not really subtle enough I think......

Im using Maya - and as this part of an animted scene I would prefer not to use GI.

Any suggestions /ideas on how to apporach this scene would be really welcome!


Thanks

M

tridshark
12-22-2006, 08:09 PM
Hey

I think you need to do some post work in PS. play with brightness, contrast saturation bla bla bla... other observation is, check the backround of your examples, are plenty of white and has some reflections and some kind of filter ( like Barbara Walters filter )
Usualy to make the effect of ultra white, glow or blur must be added and for the cold sensation blue shades or details complete the effect.

http://www.dmmultimedia.com.mx/whiter.jpg

This example was made with 2 layers the one on top has some gausian blur and brightnes and contrast tuning, opacity set to 70% the bottom layer is your image without changes.

http://www.dmmultimedia.com.mx/whiter_blue.jpg

This other example take the previos image and just set the color levels to 0,0,25 that ad some blue tones and fix the B/W look

Other observation, your scene is very DOFable if you use the zdepth channer Im sure that give some cool effect.

Add some glow to the roof and/or the backround wall
Add some white reflective material to elements like rails or truss

Well I hope this point you in the right direction.

Sharky

meelie
12-23-2006, 01:46 PM
Thanks Sharky- I think your suggestions work well!


M

tridshark
12-23-2006, 03:50 PM
You'r wellcome, Its cool that my first post was useful.:)

offtone
01-17-2007, 12:04 AM
There's a filter for that exact effect in PS: Filters > Distort > Diffuse Glow. Make sure your background (or secondary) colour is set to white before applying the filter, though; the foreground colour is irrelevant but the background colour is the colour used for the glow.

CaptainObvious
01-18-2007, 12:44 PM
I normally do like this, in Photoshop:

1: Duplicate render into a new layer.
2: Drag up the Input Levels (in the Level adjustments panel) until most of the dark colors are cut off. Typically, it would end up in the ~150-200 range.
3: Play with the other two settings until you get a good balance.
4: Set the blend mode to Screen.
5: Bring up the Gaussian Blur panel, and play with the blur amount until you get good results.
6: Tweak the opacity of the layer if necessary.

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