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animator1313
12-20-2006, 10:49 PM
Hey all,
Can anyone point me in the right direction for the safest/best way to rig up a double handed weapon for games animations? (a boe staff, battle axe, or a large hammer for example)

Any input would be greatly appreciated.
Thanks,
Jonathan

Maligor
12-24-2006, 08:29 AM
Not the "best" way persay, but I've found setting both hands to IK and then parenting it to the weapon works well. Then you'll just animate the weapon. Gets tricky if you need to change hands/position in the middle though.

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12-24-2006, 08:29 AM
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