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View Full Version : Mental ray and Max any Shaders


stefan
02-16-2003, 06:18 PM
Does anybody know how to integrate full power of mental ray shaders /volume scatering, fur, contours, glossy reflections and refractions/ into 3DMax?


:wavey:

ToddD
02-16-2003, 07:24 PM
I don't use MR, but I imagine it is all in the manual.:shrug:

stefan
02-17-2003, 04:34 PM
Only thing in manual is "Mr can do this and that. But max conection does not support half of his abilitys." I have Mr in studio in witch I work. It costed a lot. And MR has beutifull motion blur and reflexions but ... If anzbody found way to integrate shaders into MAX. HLP

ToddD
02-17-2003, 05:52 PM
If your studio payed for it, I would guess they are entitled to some sort of product support to answer these questions. Maybe there is a users forum link or something.

andym2001ok
02-17-2003, 07:07 PM
Yah i use Mental Ray with Maya, this is another question...How can i import all those wonderful shaders from the maya shader library into max? Ive been checking manual after manual

JScott3D
02-17-2003, 08:03 PM
I dont think that is posibl, I spent about a month trying to do that.. If it is posible then that would be great. If anyone knows how to please post is, I say again please post.

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