Glacierise
12-19-2006, 02:17 PM
Hi,
I want to make a distance fog for a scene with mental ray, and I have assigned lume mist to the camera vol shader. The problem is that I have a HDRI image in the background, and the mist imposes itself on it, too. How can this be solved? or any other method for distance fog should be used?
I want to make a distance fog for a scene with mental ray, and I have assigned lume mist to the camera vol shader. The problem is that I have a HDRI image in the background, and the mist imposes itself on it, too. How can this be solved? or any other method for distance fog should be used?
