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Halogen
02-16-2003, 12:43 PM
Well my second real model, and i am extremely pleased with it. Im here for constructive criticism. Now i know that the less reflective metallic material looks more like plastic. I also know that the hands are thick and the mapping on the face is a bit off (i was rushed for time). The last thing i know about is the seam. Now is there any suggestions or constructive criticism you have to improve this model/lighting/scene etc other than what has already been stated?

Click for model (http://images.deviantart.com/large/indyart/3d/Watch_-_UM_Competition.jpg)

(i cant fix these errors yet because the computer i am running right now is a p3 500, and the model is extremely complex).

Please aid me in getting better :) I appreciate every opinion and dont worry about offending me, im in the game for improvement.

Thankyou for your time...


~Halo

flingster
02-16-2003, 04:42 PM
looks good....how about a wireframe?

TheLegend299
02-16-2003, 06:18 PM
Big improvement, have you thought about making the reflective metal gold and the less reflective more reflective, that would add a little variation to your textures and get rid of the plastic look. Also if you add a very small noise bump (1% global scale) it will make your reflection look more realistic. Keep it up.:thumbsup:

BiGiNnEr
02-17-2003, 01:28 AM
Thats A GReat Watch.. did u get the modeling from A Real Watch?

Halogen
02-17-2003, 07:45 AM
Well the wireframe isnt exactly neat, but here it is...

If you want a better picture, please reply and ill get one for you...

Thankyou for the material tips TheLegend299, when i have time i will fix up the errors i pointed out and change the materials a bit. Greatly appreciated :).

And finally, yes, the watch is pretty much a duplicate of the watch im wearing at the moment. I havent got that much of an imagination :).

Well thankyou for your responses, and im glad to see that you like it :). Ill post a re-render when i get it done..

Thanks again for everything :bounce:

~Halo

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