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View Full Version : Exploring Middle Earth - In the dark - Milio


Milio
02-16-2003, 12:12 PM
HI!!!! first....introduce myself.....I´m Milio, I´m from Spain and until recently I was lead animator in Trilobite graphics, in a X-Box game called Duality......
Well, I know that is just a short time to challenge finishes....but I will try it in any case......

I choose "IN THE DARK" scenario.......and the story is.......

A warrior runaway terrified and enters violently by the two doors of a species of cave.....
rocks fall and everything crumbles.....even the land begins to sink on his feet......he walks backwards
so quiet to see if they have followed to him.......when suddenly!!!!an arrow hits to it´s side
and he sees a archer.... is an ambush!!!!!!!!!!!! but already it´s too late!!!!!the ground falls down
and the only he can do is to jump towards the other side......where.....he finds with an unexpected end....


This is the scenary... http://personal.telefonica.terra.es/web/makemaday/Cg%20talk%20challengue/In%20the%20dark_draft.JPG

and now....it´s time to work....

Bye.

P.D.....sorry by my poor english....

DKScully
02-16-2003, 06:30 PM
Hi MILIOOOOĦĦĦ

Your English is quite good... :P for me... hehehehe OLEE OLEE

Your set is promissing... I'm really waiting for your next postĦĦĦĦĦĦĦ

COMEEE ONĦĦĦ

Milio
02-16-2003, 08:38 PM
........a little preview of the work in progress.....I´m still keyframing.......

http://personal.telefonica.terra.es/web/makemaday/Cg%20talk%20challengue/Post1.avi

Milio
02-18-2003, 08:11 PM
is there anybody there???????????

some render about 8 seconds.......I´m very closer to the end...........but I dont have enough spare time!!!!!!!!

http://personal.telefonica.terra.es/web/makemaday/Cg%20talk%20challengue/Render_18-2-03.avi

Mahlon
02-18-2003, 09:26 PM
Wow, great! The camera angle and depth/distance between the action is great. You're hand-keying the dynamics, right? They look very good, too.

Someone with more character animation experience will have to critique it, but I do like it mucho.

Oh, and the very end, where the archer runs stage left like he's trying to get yet a third shot in......nice. :thumbsup:

Mahlon

Milio
02-18-2003, 10:26 PM
thanks Mahlon!!!!!!! the dynamics are half reactor ( rocks from above) and half hand keying (like de main rock that falls with the fire).

"The end"ufffffff........yeah!!! I ´d like to animate two bad guys more....they´re walking down the stairs at right of the scene ( one of them carries the tragic end) , and two o three more coming in from the big door at left......jeje......I´ll hope to finish it soon.......and put some kind of disguise to the bipeds!!!!!!

Mahlon
02-19-2003, 12:29 AM
Speaking of disguising bipeds...(I know that you mean to put a mesh on them) but here's something I do to disquise bipeds while in their raw state -- I've never liked the ugly look of bipeds; they're not winning any covers of People Magazines Sexiest Bones Alive (even in CS4, they've not improved their countenance much, in fact almost uglier).

So, I add edit meshes to all the bip bones and take the mesh of a regular max bone and attach it to the bip bone, same rotation/orientation. Then hide the biped bone as an element, et voila, you've now got pretty, streamlined max bones again to look at.

Mahlon:beer:

Milio
02-27-2003, 08:49 PM
welll.........I think that is over......and I don´t have more time!!!!!!!!
and......tomorrow is the last day!!!!!!well.....enjoy........

http://personal.telefonica.terra.es/web/makemaday/Cg%20talk%20challengue/CG%20Talk%20exploring%20middle%20earth_Milio%20end.mov

Milio
02-27-2003, 08:51 PM
ummmmmmmm.... sorry!!!the link looks don´t works......

http://personal.telefonica.terra.es/web/makemaday/Cg%20talk%20challengue/CG%20Talk%20exploring%20middle%20earth_Milio%20end.mov

Milio
02-27-2003, 08:53 PM
no????? MY GOD!!!

http://personal.telefonica.terra.es/web/makemaday/Cg talk challengue/CG Talk exploring middle earth_Milio end.mov

Milio
02-27-2003, 09:31 PM
sorry again!!!!! I´m a begginer......:eek:

Copy/ paste the entire link........a problem with long names.......

BishopLynx
02-28-2003, 05:07 AM
The animation looks awesome except there is a popping in the left leg of the guy who comes in after he has already landed on the breaking walkway. Also the lighting of the guy in the foreground is a little dark but I am just being picky. This looks really good. I missed this one along the way so it was a nice little suprise. :thumbsup:

TRi-14
02-28-2003, 05:27 AM
Aloha Milio, impressive animation my friend, lots going on :)

pixelkeg
02-28-2003, 07:04 AM
Very impressive! Congratulations!

:applause: :applause: :thumbsup:

Sergio

Milio
02-28-2003, 09:51 AM
thanks mates!!!! I´ll try to fix this "little" mistakes in the next challengue!!!!!!!!!.......

Yan Loong Wong
02-28-2003, 10:08 AM
hi milio, very impressive work!! I really like the atmosphere and lighting, and the shadows that were being cast. The amount of animation involve are also impressive, can't really find anything wrong. great job, keep it up!

-yan

DKScully
02-28-2003, 01:20 PM
You are a machine of animate... Great work ... Beautiful Head cut... hehehehe...

MAJOOOO.. .de pintoooo...

Milio
02-28-2003, 03:14 PM
hey!!!!!!!!!thank you very much. I don´t know what to say......thanks nothin´more......

Mahlon
03-01-2003, 01:35 AM
Milio,
Great ending. That last guy that comes in is so cruel. I like the head cutting, disposing of body. Great scene.

Mahlon

Milio
03-02-2003, 12:08 PM
hehehe!!! I always wanted to do something like that... decapitation style barbarian!!!!!

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