ZeroSignal
02-16-2003, 07:18 AM
At least that's the term I've come to know it by. It's when you take the sharp edges off an otherwise boxy, unrealistic model.
I've racked my brains trying to come up with a good way of doing it, but I'm at a loss. I've tried useing the "classic" meshsmooth and adsjusting the strength so it just effects the edges, but it creates too many polys. I've tried going to edit mesh, and using the chamfer command, but I doesn't work right half the time.
I was hoping someone here could fill me in on something I might be missing. Is there some kind of trick to doing it well and consistently throughout the model? Thanks.
Using Max5 BTW
I've racked my brains trying to come up with a good way of doing it, but I'm at a loss. I've tried useing the "classic" meshsmooth and adsjusting the strength so it just effects the edges, but it creates too many polys. I've tried going to edit mesh, and using the chamfer command, but I doesn't work right half the time.
I was hoping someone here could fill me in on something I might be missing. Is there some kind of trick to doing it well and consistently throughout the model? Thanks.
Using Max5 BTW
