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View Full Version : Make light shine through a hard surface?


SecretDesign
12-18-2006, 01:05 PM
Is it possible to make a light shine with shadow, through a hard surface with no transparancy in the same way you make a light shine through an object?

AdamT
12-18-2006, 01:48 PM
Do you want the light to illuminate the inside of the solid surface? If so you can use subsurface scattering, but the light won't cast a shadow on the opposite side unless you use it in the transparency channel (slow!). Or, just fake it by putting a compositing tag on the SSS object with "cast shadows" turned off.

SecretDesign
12-18-2006, 01:55 PM
no, cant use SSS.
Need the light to pass through the surface without illuminating the surface.

vid2k2
12-18-2006, 03:26 PM
Is this what you have in mind ?

SecretDesign
12-18-2006, 04:31 PM
yes, exactly.. how did you do that?

vid2k2
12-18-2006, 05:14 PM
Ahhh, Good.

Simple.
Make cube separate surfaces
make cube editable
Hide the top surface(so you can see in)
Make the spot light
Choose
Light>Scene>Exclude
then ...
Pull face 1 (of the cube) into the "Exclude" field

Hope that helps

Per-Anders
12-18-2006, 10:24 PM
You can also use hte compositing tag and turn off the cast shadows option on the object you don't wish to cast shadows.

SecretDesign
12-19-2006, 07:27 AM
what if I have a lw object, how do I make it editable?
The selection is grayed out so I cant click on it.

Per-Anders
12-19-2006, 07:37 AM
Then it's already editable, so you can skip that step (just go into polygon mode etc).

SecretDesign
12-19-2006, 08:33 AM
Ah good :)

Thanks for your help guys :thumbsup:

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12-19-2006, 08:33 AM
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