kostaz
12-18-2006, 01:01 PM
I'm having problems getting MR to generate opaque shadows within the transparent shadow cast by l_glass. The image attached shows what I'm getting compared to what I should get (added with photoshop). The setup:
FG+Caustics, Single spotlight, IBL(Non light-emitting).
"Direct illumination shadow effects" under Caustics, activated.
Tried maxing raytracing/shadow depth in settings/light, no good.
any suggestions welcome
FG+Caustics, Single spotlight, IBL(Non light-emitting).
"Direct illumination shadow effects" under Caustics, activated.
Tried maxing raytracing/shadow depth in settings/light, no good.
any suggestions welcome
