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View Full Version : Modeling: Vertex Problem


Bmoner
12-17-2006, 09:06 AM
I'm modeling a human head and was trying to clean up some of my polys so that they had a good flow, but then I came accross a problem.

I have a vertex that has 5 points going into it, and can't find a way to fix it without doing some mass deletion. I'm going to post the image in hopes that someone can help me on where to slice or add something.

http://i29.photobucket.com/albums/c289/Bmoner/VertexProblem.jpg

Any help is greatly appreciated. Thanks.

Brandon.

Singularity
12-17-2006, 11:41 AM
Good luck.

ViCoX
12-21-2006, 08:57 AM
thats just opengl shiz/bug.
When you render of freeze your model it should be gone. :)
Cheers

Insider
12-27-2006, 10:25 PM
You can try also to select that vert and bevel it.

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12-27-2006, 10:25 PM
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