Shanytc
12-16-2006, 10:23 AM
Hey guys,
I have a question about maya's dynamic calculation,
I'll take for example a very easy cenerio:
Domino scene, where cubes falles one after each other,
total cubes: 150 (just for example),
So after seting the scene (motion path, passiv rigids, active key..etc),
I let maya play the simulation, and it works well until maya start to calculate from the 100+ cube, than the simulation becomes very very slow and the scene stuck.
now my question is, is there a way to tell maya that it won't calculate all of "fallen" domino cubes? it seems maya enumerates all the objects, thats why the scene is slow!
I want to simulate only the standing cubes.
Best regards,
Shany.
I have a question about maya's dynamic calculation,
I'll take for example a very easy cenerio:
Domino scene, where cubes falles one after each other,
total cubes: 150 (just for example),
So after seting the scene (motion path, passiv rigids, active key..etc),
I let maya play the simulation, and it works well until maya start to calculate from the 100+ cube, than the simulation becomes very very slow and the scene stuck.
now my question is, is there a way to tell maya that it won't calculate all of "fallen" domino cubes? it seems maya enumerates all the objects, thats why the scene is slow!
I want to simulate only the standing cubes.
Best regards,
Shany.
