Dubb
12-15-2006, 11:41 PM
I have followed the installation instructions to the tee. I got the architectural.dll from the max demo etc and all files are in their proper places. However, mental ray wont render the scene if I put the mia material on anything. This is what I get in the output window:
API 0.0 error 301031: call to undeclared function "mia_material"
API 0.0 error 301032: while defining material "mia_material1SG": undefined shader "mia_material1"
What have I done wrong?
API 0.0 error 301031: call to undeclared function "mia_material"
API 0.0 error 301032: while defining material "mia_material1SG": undefined shader "mia_material1"
What have I done wrong?
