PDA

View Full Version : MR map: filteres image pyramid problem


delarge
12-15-2006, 12:07 PM
hi there.
I experience problems rendering in mentalray with filteres image pyramid .map files. I have a scene file using non filtered maps and everything renders fine via the renderfarm. But when using map format converted with the -p argument rendertimes for the same scene increase dramatically up to 20 times.

Does somebody have a clue why?

cheers
rob

Ash-Man
12-15-2006, 01:11 PM
check the 2D texture node itself in Maya

there is a filter added by default

CGTalk Moderation
12-15-2006, 01:11 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.