PDA

View Full Version : Candy Bars, Hasan Emre Alptekin (3D)


emrea
12-13-2006, 09:35 PM
http://features.cgsociety.org/gallerycrits/7928/7928_1166049319_medium.jpg (http://features.cgsociety.org/gallerycrits/7928/7928_1166049319_large.jpg)

Title: Candy Bars
Name: Hasan Emre Alptekin
Country: Turkey
Software: 3ds max, mental ray

I poly modeled sugars and used standard material with strauss shader and added falloff raytrace reflections with hdri environment, used ambient occlusion and procedural checker map for diffuse.Strauss shader type increasing the reflections with glossiness which gave very nice result with falloff reflections.
For the ground, i used dgs material.I did not use mental ray gi, i used ambient occlusion material for all their diffuse and added some basic omni light sources in the scene for speculars and diffuse lighting.
I used mental ray with f-stop dof and rendered with 64x64 samples (for dof quality), took about 2 hours to bucket render with 5 machine renderfarm.
I tried to make realistic candy bars, all crits are welcome...
Thanks!

ffourier
12-13-2006, 10:09 PM
Nice work man, but some sweets seams to be in levitation... like the green on. I don't think it could stay like that. Otherwise it is good work.

PhuongDPh
12-13-2006, 10:37 PM
Nice render ! Is there any yellow one ?
mum mum, I like candies.
Is that for the Christmas ?

ffourier
12-13-2006, 10:43 PM
oh yeahhh just a yellow one :)

Silverwing
12-13-2006, 10:47 PM
Very realistic and good render!
I love the way you crinkle the
ends. Keep it up!

Luks
12-14-2006, 03:00 AM
Where's the yellow? =O
Btw, great work man! congratz

Jassar
12-14-2006, 10:47 AM
Nice render Hasan :) , I think a render like that would take 5 hours using my laptop:D

Cheers!

Maynerd
12-14-2006, 11:08 AM
I really, really liked this image. Very nice! The green one might be levitating a bit, as been mentioned, but very nice work anyway.


//J

emrea
12-15-2006, 01:04 PM
http://features.cgsociety.org/gallerycrits/7928/7928_1166191393_large.jpgHere is the yellow one :)
Thanks for thew crits...

CGTalk Moderation
12-15-2006, 01:04 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.