PDA

View Full Version : Find imediate neighbouring objects


fabianofriedrich
12-13-2006, 03:32 PM
I need to create a function that finds the imediate neighbouring object of a cell in a 3D matrix, for a future use in a cellular automata.
Any ideas?

Here is the link to the sample MAX file > HERE (http://www.tzero.org/cgtalk/matrix.max)

THX,

F.

rdg
12-13-2006, 04:20 PM
This seems to be a max9 file?

But there are tons of cellular automata implementation for various languages on the net.
I guess you could adapt one of those to maxscript.

I am looking foward to see this.

Georg

HalfVector
12-13-2006, 09:14 PM
You could take a look to octrees. Each node maintains pointers to each of its 6 neighbours, just what you need.

CGTalk Moderation
12-13-2006, 09:14 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.