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View Full Version : Bullets and ragdolls how to


Maestro99
12-13-2006, 10:24 AM
Hi, does anyone know how bullets can be created in 3dsmax and fired at a scence containing multiple ragdoll bipeds.
I have tried using reactor but it only allows the first bullet to find its target all the others whioch are stationary at the time reactor takes over simply fall to the floor.

I have tried having the bullets as particles but these can not be present in reactor from what I understand.
Does anyone know a way of making this type of scene where a machine gun type weapon is fired at bipeds, spraying bullets some of which impact the bipeds which then fall down ragdoll like.

Thanks

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12-13-2006, 10:24 AM
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