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mediahorizon
12-13-2006, 02:19 AM
Hello,

I just use Maya 8.0 (mental ray) for rendering short animation involving with human characters... when i do the test render (still images) it just looks fine... but when i start make a batch render... some weird things happens... some of the human body parts are left behind... it like a rigging problems....

http://i74.photobucket.com/albums/i258/mediahorizon/03.jpg

http://i74.photobucket.com/albums/i258/mediahorizon/01.jpg

FYI, I convert this scene into maya 7.0 and with the same setting I just do a batch render again and the problem solved....

But, how do I overcome this problem bcoz i need to render this whole animation using maya 8.0

MaNdRaK18
12-13-2006, 09:51 AM
Check out Translation Tab in Render Globals, if Optimize Animation Detection is OFF. If not - turn it off.
I'm not in front of maya at the moment, so the tab name might be slightly different. But it's located somewhere under verbosity options.

mediahorizon
12-14-2006, 01:07 AM
Hey, it works... it solved the problem.. thank a lot

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