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View Full Version : Question about polygon orientation.


Malicort
02-14-2003, 10:21 PM
Okay. So I made this mesh, I smoothed it (Subpatch) and I started editing it. I have but one problem and it is driving me up the bloody wall.

I have two polygons next to each other. I do not want this. I want the polygons to be on top of each other. Perhaps this illustrates it better:

http://www.purpling.com/tests/Explain.jpg

I want to go from a mesh like A to a mesh like B with the change in polygons 1 and 2.

I know this can be done fairly easy, as someone does it in a tutorial on lightwave3D.com with a click or something . The tutorial in particular is this one (http://www.lightwave3d.com/tutorials/modeling/head/index.html) (Second movie, 10 seconds into it when he does the nose.)


How does one do this?

UserDelta
02-14-2003, 10:22 PM
spin quad (cntrl+shift+k)

Malicort
02-14-2003, 10:32 PM
.....

Thank you. Bloody hell, That was annoying.

SplineGod
02-15-2003, 07:45 AM
Theres also some free plugins like spin tris and spin poly pair that work with things other then quads.

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