View Full Version : character: Low poly butcher
02-14-2003, 10:21 AM
Hi, first low poly try. Let me know what you think :)
Not bad dude!! :thumbsup:
02-14-2003, 10:54 AM
hey man that look cool! wouldn't want to visit him for my daily beef! I specially like the pants hanging the part down, makes it more vulgar and full of meat... nice concept and nice modelling!
02-14-2003, 10:57 AM
nice job ! but where is the wireframe render ? :surprised
02-14-2003, 12:08 PM
Thanks for the speedy replies guys.
I do want to post a nice wire render but I don't know how to get those nice renders with the wireframe showing on the outside. When I trie it leaves out a lot of edges. I'm using max5, any tips on this are welcome.
(edit) Oh, and I'm sorry for not posting "character" in the topic.
02-14-2003, 12:26 PM
Do a "print screen" from the viewport :)
later.. :bounce: :bounce:
02-14-2003, 12:55 PM
i like the folds on his back :thumbsup:
02-14-2003, 01:38 PM
I really like the texture, the model looks good, but it's hard to judge without a wire render. Just do a screen cap or kill all smoothing and apply a grey lambert with a dome light.
The wrinkles rock!
02-14-2003, 02:57 PM
He is very cool we dont sense the polygons is very smooth how many polys? is it for a true game or just for fun?
He remember me the mad butcher from the destruction album look the image!!
02-14-2003, 06:49 PM
Here's the wirerender. Sure could be optimized, just call it beginners-mistakes :)
01-14-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.