ditroi
12-08-2006, 01:24 AM
Hi! I'm rigging a character with a rigid bind and using flexors. Two problems.
1) When i rotate the model a small cluster of vertices are being pulled by something even though I used edit membership to lock it to a joint. There is nothing else in the scene.
2) Also when i rotate the model some of the flexors would crunch on itself at a certain point in the rotation.
Please help. I don't know how to fix it. Thanks!
1) When i rotate the model a small cluster of vertices are being pulled by something even though I used edit membership to lock it to a joint. There is nothing else in the scene.
2) Also when i rotate the model some of the flexors would crunch on itself at a certain point in the rotation.
Please help. I don't know how to fix it. Thanks!
