maxshuk87
12-06-2006, 07:09 PM
Hi all,
I've made a simple scene where an object collide into some deflectors and dispersed.
How can I tell PF to refer the model as an object till it hits the deflector and then to become particles?
The interaction between the object and its deflector is not linear, so animatable alpha map for vanishing out of the question.
I though to make 2 renders (first for the moving obj and last for the particles) but I prefer to make it in one "shot".
Any suggestions?
Thanks in advance,
Lior
I've made a simple scene where an object collide into some deflectors and dispersed.
How can I tell PF to refer the model as an object till it hits the deflector and then to become particles?
The interaction between the object and its deflector is not linear, so animatable alpha map for vanishing out of the question.
I though to make 2 renders (first for the moving obj and last for the particles) but I prefer to make it in one "shot".
Any suggestions?
Thanks in advance,
Lior
