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ilmrecruit
12-06-2006, 01:40 AM
Position Summary / Job Purpose
Mid-level Technical Directors are responsible for the lighting, rendering and basic compositing of fairly complex shots under the direction and guidance of their supervisors.

Primary Responsibilities
• Demonstrates ability to work with competency, energy and enthusiasm within a team environment with moderate supervision to complete a shot.
• Demonstrates good listening and communication skills by openly receiving direction and criticism by asking good questions to confirm clear understanding of the directions and how to approach what needs to be done. Once clear, implements the requested changes immediately and raises flags right away if a solution is not quickly found or if there are any delays, making sure the Supervisors and Production are kept in the loop and are up-to-date on the status of one’s shot work.
• Demonstrates solid presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot.
• Demonstrates the development of a good eye toward anticipating potential problems and knowing what could look better in one’s shot and a solid knowledge of how use the tools to achieve the desired look.
• Demonstrates solid problem solving skills.
• Demonstrates the ability to prioritize tasks managing time very well, providing everyone with accurate time estimates on shot task completion.

Direct Reports
• Computer Graphics Supervisor
• Visual Effects Producer

Job Requirements (Education, Experience and Skills/Competencies)
• Light fairly complex creatures (hairy or furry creatures; subsurface scattering; multiple, inter-dependent rendering passes);
• Wrangle simulations: cloth, rigid body and soft body sims.
• Good scripting ability
• Good A/B compositing ability, and can wrangle simple blue screen extractions;
• Can animate straightforward to moderate objects with proficiency.
• Can kludge shaders to achieve a desired effect with minimal guidance.
• Solid knowledge of Maya, Renderman, Mental Ray, Shake
• Can pick-up new techniques quickly.

To Apply:

If you or someone you know is interested in this position, please submit a resume online at www.ilm.com (http://www.ilm.com). You may also send a resume to Industrial Light & Magic, Attn: Recruiting, Job #64-06, P.O. Box 29909 San Francisco, CA 94129-0909.

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