diakonas
02-13-2003, 09:04 PM
Hi there,
I would like to know, how unwrapp some problematic models.
Always when I see perfectly textured model I wonder how they could achieve so perfect placement of each piece of texture on so complex model. For example some humanoid model - there are SO many bends.
So, easy question, hard answer. How perfectly unwrapp complex organic model. (of course I can use Deep UV or Deep Paint, but I want To do it without plugins).
Obr. 1)
Lets look at simple cylindrical model.
When I use any type of projection, I never get perfect map - there are always some faces, where will be texture stretched.
I know, I can use several projection and then I can join them together but I never get away faces with bad orientation to projection.
Obr. 2)
And what about humanoid organic creatures? There are areas, which I never project in perfect way.
----------
Ok I can use Automatic mapping, but it will fit map into square and split mesh into many pieces with different sizes...
http://www.diakonas.com/img/mapping.jpg
http://www.diakonas.com/img/shoulder.jpg
-diak
I would like to know, how unwrapp some problematic models.
Always when I see perfectly textured model I wonder how they could achieve so perfect placement of each piece of texture on so complex model. For example some humanoid model - there are SO many bends.
So, easy question, hard answer. How perfectly unwrapp complex organic model. (of course I can use Deep UV or Deep Paint, but I want To do it without plugins).
Obr. 1)
Lets look at simple cylindrical model.
When I use any type of projection, I never get perfect map - there are always some faces, where will be texture stretched.
I know, I can use several projection and then I can join them together but I never get away faces with bad orientation to projection.
Obr. 2)
And what about humanoid organic creatures? There are areas, which I never project in perfect way.
----------
Ok I can use Automatic mapping, but it will fit map into square and split mesh into many pieces with different sizes...
http://www.diakonas.com/img/mapping.jpg
http://www.diakonas.com/img/shoulder.jpg
-diak
