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View Full Version : flip polys automatical?


kickdown
12-05-2006, 03:22 PM
hi

just started using Modo and i´ve got a problem. as you can see on the pic, some polys are invisible in the render view.
i need to flip them to see it, but thats a lot of work, so my question:
is there any button/script that can flip the polys "outside", so i dont have to select and flip every poly by hand?


http://img295.imageshack.us/img295/9137/p1st1.th.jpg (http://img295.imageshack.us/my.php?image=p1st1.jpg)

hope you can help me.
thanks
k.d.

LunchBox
12-06-2006, 03:41 PM
you could try the meshcleanup script on vertexmonkey, or just use a double sided material

Novakog
12-07-2006, 04:02 AM
The way I usually do this is by flipping all the polys, and then selecting all the ones I see, and then flipping those, and the flipping them all back again. Doesn't usually take that long.

Mike RB
12-07-2006, 06:45 AM
the align tool does this for you

Novakog
12-07-2006, 07:17 AM
Yeah... haha, I knew that... I don't use it nearly enough.

kickdown
12-07-2006, 07:49 AM
the align tool does this for you

can you explain how please?

if i use the align tool it flips all (or nearly all).

kickdown
12-07-2006, 07:53 AM
thanks mike.
works great, i just have to align and then flip all again.

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12-07-2006, 07:53 AM
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