View Full Version : Point modeling
I know this sounds kinda stupid, but what the heck is point modeling? I hear alot about it in this forum but the only type of modeling i have figured out is box modeling. Are there any tutorials on how to point model?
any information about this would be greatly appreciated.
|
|
bcbarnes
02-13-2003, 03:53 PM
The COW C4D forum has a tutorial by Jannis Labelle on modeling a head using point modeling. It's a pretty good introduction. Search the posts or click on the "tutorials" button on the left side.
COW Cinema4D Forum (http://www.creativecow.net/cgi-bin/select_forum.cgi?forum=cinema4d)
Direct link to tutorial (http://www.creativecow.net/articles/labelle_jannis/head_ee/index.html)
As bcbarnes mentioned the tutorial is a introduction to poly by poly modeling - (which is the same as "point modeling", but a more widely used term - donīt want to confuse you further :rolleyes: ) - but for some advice on how to build a clean mesh with functional edge loops I recommend you go to www.spiraloid.com The mesh that comes out of the above mentioned tutorial wouldnīt animate well - but guess itīs not supposed to, being a rebuilt sculpture.
Thanks for the links guys this looks to be a real help.
CGTalk Moderation
01-14-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.