Stone3D
12-04-2006, 04:10 PM
Hi everyone :)
I've got a question I hope someone can help me with;
In MotionBuilder, I know, it is the easiest way to get a character working if it has all the right naming conventions. All you have to do then is drag and drop a character on it and choose the option you want (Biped or Quadraped). So far that is no problem for me.
Now I have a question. What if I have a figure that hasn't have the naming conventions because that is not entirely possible? This figure doesn't have a neck or a head but it does have four legs.
What do I have to do to get this characterized and working in MotionBuilder? I've been looking around on the net, but I can't really find something to help me with this.
Are there people who have information on this or have done this in MotionBuilder?
Thanks in advance for any answers :)
Stone
I've got a question I hope someone can help me with;
In MotionBuilder, I know, it is the easiest way to get a character working if it has all the right naming conventions. All you have to do then is drag and drop a character on it and choose the option you want (Biped or Quadraped). So far that is no problem for me.
Now I have a question. What if I have a figure that hasn't have the naming conventions because that is not entirely possible? This figure doesn't have a neck or a head but it does have four legs.
What do I have to do to get this characterized and working in MotionBuilder? I've been looking around on the net, but I can't really find something to help me with this.
Are there people who have information on this or have done this in MotionBuilder?
Thanks in advance for any answers :)
Stone
