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VietEmotion
12-03-2006, 06:26 PM
Tuan Nguyen is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=12464)

Latest Update: finalimage
http://www.thebladegame.de/finalimage.jpg
(http://forums.cgsociety.org/showthread.php?p=4169070#post4169070)

VietEmotion
12-04-2006, 02:07 AM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198050_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198050_large.jpg)

I change my work from Illustration to 3D Model to get more freedom in creating of the scene. Now i will sum up the main milestones... here is the old thread, when you want to follow the hole work.

Old Thread (http://forums.cgsociety.org/showthread.php?t=417118)

VietEmotion
12-04-2006, 02:10 AM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198240_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198240_large.jpg)

Another view from the car!

VietEmotion
12-04-2006, 02:13 AM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198392_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198392_large.jpg)

Here you see the weapons!

VietEmotion
12-04-2006, 02:23 AM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198982_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165198982_large.jpg)

Some new stuff, here is the head from the soldiers, the face and the helmet. The face i will sculpting in zbrush in the next days. BTW: It is my first face:D

ChewyPixels
12-04-2006, 09:23 PM
Pretty good for your first head, Tuan. Looking forward to see what you do with it in ZBrush.

VietEmotion
12-05-2006, 02:15 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165328138_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165328138_large.jpg)

Here a update, i try to model the face from collin farrel, this is only his base mesh, i will sculpting the details in zbrush.

johnnymaster
12-05-2006, 10:56 PM
the vehicle is absolutely hot dude! The face needs some tweaks and then its going to look fine, too!
Attention guys: this is my childhood friend and blood brother, a monster modeler and a real gangsta - beware!:twisted:

VietEmotion
12-06-2006, 07:29 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165433353_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165433353_large.jpg)

Here a small update, the body for the chara, i only make a low poly version, btw: again my first bodymodel:D ... i think i will give him more muscles, the arms are to thin.

ChewyPixels
12-07-2006, 04:18 PM
Hehe, good one. :D

VietEmotion
12-09-2006, 04:00 AM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1165636848_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1165636848_large.jpg)

Here a quick shadertest, i made it a few days ago.

Nothingness
12-11-2006, 02:31 AM
that buggy is awsome man!
:thumbsup:

i'm curious to see what you do for the clothes in your character. I could just suggest to give the face a little more work to give it a certain personality.

besides that you're doing great


keep it up

musi
12-16-2006, 11:44 AM
Hej VietEmotion,

I couldn't find your concept, I am very curious about what place your beautiful models will take in your scene? Did I missed it somewhere?

Good work!
Sasha
EON (http://forums.cgsociety.org/showthread.php?p=4075807#post4075807)

VietEmotion
12-21-2006, 02:50 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1166712630_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1166712630_large.jpg)

here the jet for the russia invasion, it can flight like the british harrier jet, here it is a combination of helicopter and jet.

VietEmotion
12-21-2006, 02:55 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1166712922_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1166712922_large.jpg)

here some texturing and shading of the jet, it is not final now some parts are not finished, hope i can make it today:D

VietEmotion
12-21-2006, 03:01 PM
@Nothingness
thanks mate, i hope i can finished the face and the chara this week:D

@musi
no, i havenīt got posted any concept, no time to make one, so let it be a surprise:D

AndreiSzasz
12-21-2006, 05:06 PM
hey ! nice test render on russian jet, and the car looks great to.
good luck and whaiting to see more :thumbsup:

bearfoot
12-21-2006, 05:18 PM
hey tuan

i love your modelling ! keep up the great work !

cheers
Neil

Nothingness
12-21-2006, 10:08 PM
Hey Tuan,

amazing work on the jet :thumbsup:

maybe try to render and hide the hdri in the background. Would be better to see the object itself. At the moment the background make it a lot more complex.

I know you're still at work on the textures, but maybe you could try out a ix with an occlusion layer.

anyway, keep up the good work.

cheers

leving
12-22-2006, 05:30 PM
I agree, great work on all of the models, I especially like the helicopter. Keep up the good work.

VietEmotion
12-22-2006, 07:24 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815467_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815467_large.jpg)

Here a update, now finish with the shading, i rendert with gi and anbient oclusion - thanks to nothingness:D, maybe some parts have to be tuned, but i will do it in the final scene. Now i am going to shadind the buggy and then finished the charamodel, long way to go!

VietEmotion
12-22-2006, 07:27 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815673_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815673_large.jpg)

Here another viewpoint

VietEmotion
12-22-2006, 07:29 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815775_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1166815775_large.jpg)

Here from the back

VietEmotion
12-22-2006, 07:39 PM
thanks for the kind comments:D guys

@Nothingness
very good that thing with the oclusion, linh said to me he often told me about that and however my problem is that i never hear on him:D

angel
12-22-2006, 10:19 PM
wow, awesome vehicles. Really like that last update you posted, keep up the great work.

musi
12-23-2006, 09:20 AM
no, i havenīt got posted any concept, no time to make one, so let it be a surprise:D
That's interesting approach! I like surprises, and most definitely looking forward for this one :bounce:.

Beautiful vehicles, good modeling and texturing!

Sasha
EON (http://forums.cgsociety.org/showthread.php?t=423648)

aurora
12-23-2006, 04:57 PM
Your models and texturing and superb! I can't wait to see how you bring them all together inside ThistleDown. Any hints on your plans for the final scene?

leving
12-25-2006, 02:42 PM
Great renders of the chopper :) A slight crit would be that the star on the back of the plane looks a bit too new when compared to the rest of the craft, maybe erase a bit of it out to keep up with the rest of the wear? Other than that I think it's coming along very well. Merry christmas!

targus
12-26-2006, 03:38 PM
Wow man, your modelling abilities is just great. Everything look so clear and right, just perfect.
So, keep on man, i think you texturing and composition abilities not worse that you modelling skills.

Good luck.

VietEmotion
12-27-2006, 03:32 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233519_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233519_large.jpg)

So here is the shaded and textured buggycar, maybe some materials have to be tuned in the final scene.

VietEmotion
12-27-2006, 03:34 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233678_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233678_large.jpg)

So here is the shaded and textured buggycar, maybe some materials have to be tuned in the final scene.

VietEmotion
12-27-2006, 03:36 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233796_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1167233796_large.jpg)

So here is the shaded and textured buggycar, maybe some materials have to be tuned in the final scene.

johnnymaster
12-27-2006, 04:23 PM
thats my bro!:applause: Incredible as always dude!

PS: greetz from Songül:twisted:

alvin-cgi
12-27-2006, 11:40 PM
nice details and textures!:)

ENO (http://forums.cgsociety.org/showthread.php?t=413368)

Pixelschumi
12-28-2006, 08:11 AM
Hey Tuan,

this is really an example for excellent work. Especially the details on the textures are amazing. :thumbsup:

Can't wait to see more.

claudiojordao
12-28-2006, 11:49 AM
Great models VietEmotion... keep going.

chaitanyak
12-31-2006, 05:01 AM
awesome modeling ! love the truck and aircraft. excellent detail. :)

ChewyPixels
12-31-2006, 07:08 PM
Good job on the buggy, Tuan. :thumbsup:

You might want to add some variety to the color scheme. As it stands, the materials look a bit too similar.

VietEmotion
01-02-2007, 08:18 PM
thanks guys for the nice comments:D

@leving
yes the star on the craft looks to clean i will fix it.

@Jedi-Juice
normally the buggycars from the us army are black, one colored:D

i have bad news, i overclocked my system and, it crashes, however it deletes my hdd so that one week of hard work is lost. But i made a backup a week ago:D the only thing is that i have to change my compositon, i have to delete the chara from the scene to mesh the deadline ... man that is realy a bad start in the year:(

musi
01-02-2007, 08:31 PM
Oh, sorry to hear about your computer problems, I understand you very well - last week my machine died, but I was lucky to recover all my data.

I hope you will be able to finish the challenge and catch up with the work you have lost.
Good luck! Go-go Tuan!

Sasha
EON (http://forums.cgsociety.org/showthread.php?t=423648&page=1&pp=15)

Nothingness
01-03-2007, 01:13 AM
Hey Tuan,

i heard from Linh you pushed your hardware a bit too much :banghead:
an important lesson, i hope, is learned.
It also reminded me to make another backup :rolleyes:

i guess new hardware will be the start for this year.

cheers and good luck

HFix
01-06-2007, 01:10 AM
love the vehicle design and model!! tons of details! :) good luck with your final rendering!



-Eon Link-
http://forums.cgsociety.org/showthread.php?postid=4109615

johnnymaster
01-09-2007, 07:43 PM
hey its time for something new my dear! Otherwise i have to give your phone number to your first loves Rudolph and Maxim!

arturro
01-10-2007, 11:21 AM
yes yes... too good to be unfinished :)
best luck!

VietEmotion
01-10-2007, 03:36 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1168443385_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1168443385_large.jpg)

here a small update, the cylinder, where i will place alexandria.

i test to rendered it in 3600x2600 and it takes 6 hours with gi and anbient oclusion... goddamn! thought i have to overclock my system again!

thx guys for all comments, now lets make "party up", because the deadline is extended to 31 januar

@johnnymaster
man, rudolph was nice ya:D

Leotril
01-10-2007, 09:26 PM
nice work on the chamber :thumbsup: .. try baking GI that if u can that helps but still the renders are gonna go up again when u add textures and lightiniing .. all that :scream: ..

cya and good luck :thumbsup: :bounce: :applause: 21 days left thank God!! :eek::applause:

claudiojordao
01-11-2007, 06:35 PM
Hello, very good job on that chamber... hurry up, and good luck.

digikris
01-11-2007, 07:43 PM
Nice job on the chamber. Give more of some natural feel to it. Alexandria do have some vegetation.

VietEmotion
01-17-2007, 03:37 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1169048229_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1169048229_large.jpg)

here you see how i will place the city alexandria in the cylinder, not finished now, i will add some trees in the city and some forest to give it a natural vegetation.

LiZhu
01-17-2007, 06:25 PM
The details of model caugth my eye's.It's very cool.good luck .

vmulligan
01-18-2007, 08:03 PM
here you see how i will place the city alexandria in the cylinder, not finished now, i will add some trees in the city and some forest to give it a natural vegetation.

Very impressive, and quite true to the book, too. Best of luck in this contest!

arturro
01-20-2007, 02:23 AM
Level of detail scares me :) really top work here, I can't wait to see it textured and lit!

angel
01-20-2007, 11:34 PM
That last update is really nice. Great work! can't wait to see this finished.

VietEmotion
01-24-2007, 03:54 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1169654062_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1169654062_large.jpg)

here a small update, a 3d pre-visualization, maybe the point of view of the scene will be change a little bit, but i think it will look like that here.

mmoir
01-24-2007, 08:13 PM
Hey Tuan,

Cool view and some excellent modeling in your thread. Great job and good luck finishing up.

VietEmotion
01-25-2007, 04:06 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1169741180_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1169741180_large.jpg)

here a update, some shaders and the viewpoint...

ChewyPixels
01-25-2007, 04:21 PM
Hey Tuan. Excellent modeling on the environment. I also like the overall composition of your image. :thumbsup:

One thing regarding your last update. I think I also noticed this with your vehicle renders. The problem is that your renders are looking too desaturated. Your losing a lot of color information. Also, It looks like the terrain is overexposed when it comes to the lighting. Very bright while the grass elements are dark. I think these elements should be tweaked some more.

Good luck! :)

miguelito08
01-25-2007, 04:47 PM
Great work VietEmotion (http://forums.cgsociety.org/member.php?u=247893), Excellent modeling

Luck!

Nomad
01-25-2007, 07:21 PM
The chamber looks awesome, as far as you can texture all this the result will be fantastic.


Great work :thumbsup: good luck in the next steps/days :bounce:

VietEmotion
01-27-2007, 06:11 PM
thx for the kind words guys:D

@Jedi-Juice
yes you are right with the overexposing with the ligth, i will fix it;D it was only a testrendering.
With the desaturation, i want it like it is in the buggy rendering, less color to keep it a cool feeling, like in worldwarmovies:D but thx for for critics.

now i am rendering the final image, but only the foreground, without the aircraft and the background, because to match it all, my athlon 3000 is a turtle, and i am not going to overclock it:D

VietEmotion
01-31-2007, 09:44 PM
http://features.cgsociety.org/challenge/entries/15/12464/12464_1170279881_medium.jpg (http://features.cgsociety.org/challenge/entries/15/12464/12464_1170279881_large.jpg)

here a small update, the foreground, got some posteeffects in, but still some corections to make... now rendering the background, damn i hate 3d challenges!!

taavi
01-31-2007, 09:53 PM
Good luck, man!

arturro
02-01-2007, 05:22 PM
keep finishing it man! I'm sure they will talk it over and let you join the final entries. It's worth it as it's really good

VietEmotion
02-01-2007, 06:09 PM
hell yeah ... i just heard about it that the server is not closed, 12-24 hours still open, but i canīt upload it anywhere:( got some upload probs yesterday.

thx arturo:D your entry is one of my favours!

taavi
02-01-2007, 09:32 PM
hell yeah ... i just heard about it that the server is not closed, 12-24 hours still open, but i canīt upload it anywhere:( got some upload probs yesterday.

thx arturo:D your entry is one of my favours!


I just sent my animation directly to Mibus via e-mail... dont know if it works...

How's the background-rendering going?

VietEmotion
02-01-2007, 09:46 PM
i already finished with rendering yesterday, thx for intrest ... i think i will also send it directly to mibus.

VietEmotion
02-02-2007, 03:01 AM
mibus said there is no chance to enter it, very said:(so here is my final image, i got also a video but i donīt want to post it up, because looks to bad, i have to shut down some effects to mesh the deadline, so maybe i render it later with all effects and post it.

the work on this image is not finished, i will render the background again with gi and oclusion to look how it looks like it was set to be without the deadline.

http://www.thebladegame.de/finalimage.jpg

here i play with some lights:D very dark in some areas, because i rendered it in 8 bit color, now i learned for my life, always to render in 32 bit color!!!

http://www.thebladegame.de/finalimage_2.jpg

now thx johnnymaster for many advices he gave me in the last month, nothingness and all the guys who supports me... i am out:D

taavi
02-02-2007, 08:59 AM
Excellent job, deserves to be finished properly!

Toverdoos
02-02-2007, 09:52 AM
Nice work you've done here :thumbsup:
I like the top image more; It is more realistic because of the higher contrasts.

So you're out of the challenge? That's too sad, deadlines suck anyway..

But you do have a nice piece of extra portfolio stuff now, be happy with it ;)

Cheers,
Nils

ChewyPixels
02-02-2007, 03:40 PM
So you didn't finish on time. Ahh, neither did I. :shrug: I guess we can always practice and create more new stuff while we wait for the next big challenge. In the end, it was a great learning experience. Lots of stress, but good experience. :D

VietEmotion
02-03-2007, 01:33 AM
thx guys, of course it is a nice work for my porto, however i will render it again, this was only a rush render for the deadline.

@Jedi-Juice
yes, i learn a lot, but i think i will not enter the next challenge... maybe when the subject is good:D

nwiz25
02-05-2007, 11:03 AM
im very sorry u didnt make it dude.. :cry: ur earlier modeling posts are just as amazing as ur final one ... :eek: very gifted modeler :love:
me really fascinated with all the details in ur work! :eek:


looking forward to seeing u in the next challenge!

take care buddy! god bless!

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