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View Full Version : Light Tracer in MAX5 - Please help?


Q_B
02-13-2003, 11:51 AM
So its like this:

I'm doin a simple scene, in wich a printer-like machine just seats on a big white setup. Objective is to simulate those photo studio setups.

Till now i did it all with just one skylight, and the image looks convincingly real, just it lacks contrast, cos it only has ambient lighting.

Problem is , when i start adding more lights to the setup, either the object comes overiluminated, or it looses the "real" feeling in the scene.

SO where to go from here? Anyone please help?

Maven
02-13-2003, 12:33 PM
Just use the one skylight, and adjust the image in Photoshop.

Q_B
02-13-2003, 02:33 PM
:) er... its for an animation :)

i tried messin around with the exposure controls, but maibe i'm doin it wrong...

thanx anyway. any more sugestion?

Maven
02-13-2003, 03:02 PM
So, render out tga's or tiff's and then save a PS action for whatever adjustments and then run the batch processing of that action on all the images. Put together with Permiere or QT Pro.

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