Bob27
02-13-2003, 09:57 AM
http://www.cgtalk.com/attachment.php?s=&postid=403611
Hi ,
I have almost completed the general lessons on modeling with
Maya. But I am at the begining of material giving and procedural
shadering. This cup is done with revolves and lofts and
then converted to polygons. Now in giving it a good silver material
I have problems. A silver which reflects and shines elegantly.
I used clouds in color with 2 bright gray colors and turned on
raytracing in render options. But it is not good.
I need one or two formula or shaders for good silver in Maya.
Where can I get them. Any tutorial or free giving site for that?
please give a clue.
a practical step by step formula for shiny silver please.
God bless your silvers!
Thanks
Hi ,
I have almost completed the general lessons on modeling with
Maya. But I am at the begining of material giving and procedural
shadering. This cup is done with revolves and lofts and
then converted to polygons. Now in giving it a good silver material
I have problems. A silver which reflects and shines elegantly.
I used clouds in color with 2 bright gray colors and turned on
raytracing in render options. But it is not good.
I need one or two formula or shaders for good silver in Maya.
Where can I get them. Any tutorial or free giving site for that?
please give a clue.
a practical step by step formula for shiny silver please.
God bless your silvers!
Thanks
