Snape
12-01-2006, 04:31 PM
Hi,
Just a quick question. Ive been getting into a bit of rigging lately and something struck me that doesn't quite add up...
When using a single HI solver for an arm for example, wouldn't it be simpler to just wire the solvers swivel angle value straight to say the hand control rather than create another object for it to point to?
The only reason I say this is because the object would have 3 axis of movement and therefore take longer to animate than just one value up or down....
I guess you could lock two of the axis and even link the remaining axis to a controller on the hand, which in turn would give you the same result but with one more controller for convenience sake....have I just answered my own question.:rolleyes:
Either way, am I apparently missing a quality about the swivel controller object from what I have just asked?
Thanks for any guidance with this.
Spence
Just a quick question. Ive been getting into a bit of rigging lately and something struck me that doesn't quite add up...
When using a single HI solver for an arm for example, wouldn't it be simpler to just wire the solvers swivel angle value straight to say the hand control rather than create another object for it to point to?
The only reason I say this is because the object would have 3 axis of movement and therefore take longer to animate than just one value up or down....
I guess you could lock two of the axis and even link the remaining axis to a controller on the hand, which in turn would give you the same result but with one more controller for convenience sake....have I just answered my own question.:rolleyes:
Either way, am I apparently missing a quality about the swivel controller object from what I have just asked?
Thanks for any guidance with this.
Spence
