Skar
11-30-2006, 06:21 PM
I Have been working the hair of one of my charachters and have encounted a problem with my alpha transparency mapping. In the scene view the hair texture appears, however i am getting an odd transparency effect where you can see the polys on the other side of her head through the texture facing the camera. It does render out fine, but in the scene view it's no good. I applied the same transparency to a new object and it works fine, how ever if i combine that object to another one this odd effect takes place. If any one knows how to correct this or what i have done wrong plaese let me know.
Thanks
Thanks
