Kokosing
11-30-2006, 12:07 PM
I'm trying to add a little randomness to this setup:
I've got about 10 fracture objects, each holding several planes and animating them along a spline using a spline effector. The spline effectors each have the end parameter animated (it goes from 0 to 50 over 50 frames)
What I want to do is throw a little randomness into this end value without keyframing each one separately. I tried placing all the fracture objects into another fracture object and adding a step effector with the time offset parameter, but this didn't seem to do anything. Is it possible that the time offset isn't seeing through to the spline effectors' animation?
I realise that a little expresso would probably solve this. But I'm interested to see whether I can do this within MoGraph as this would give me a lot more control.
Any thoughts enthusiastically received.
Thanks,
Will
I've got about 10 fracture objects, each holding several planes and animating them along a spline using a spline effector. The spline effectors each have the end parameter animated (it goes from 0 to 50 over 50 frames)
What I want to do is throw a little randomness into this end value without keyframing each one separately. I tried placing all the fracture objects into another fracture object and adding a step effector with the time offset parameter, but this didn't seem to do anything. Is it possible that the time offset isn't seeing through to the spline effectors' animation?
I realise that a little expresso would probably solve this. But I'm interested to see whether I can do this within MoGraph as this would give me a lot more control.
Any thoughts enthusiastically received.
Thanks,
Will
