View Full Version : Seaweed
DFGFX 02-12-2003, 11:14 PM I am kinda a newbie to the type of modelling without blueprints so if anyone could help me i would be very thankful. I due tomorrow have to make an ocean scene with a colleague. He is doing the landscape and i am doing the seaweed. Do any of you know how to mdoel seaweed, tubeworms, squids, jellyfish and animating them? Help Please!
Thanks a lot.!
Sincerely,
Dmitri Farkov.
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Leo73
02-13-2003, 12:00 AM
There's a decent tutoria on www.3dcafe.com concerning underwater scenes
Hope that helps
Chris
02-13-2003, 12:55 AM
Sounds like a tall order for tomorrow...
A lot of it will depend on the distance it needs to be viewed at, but for some quick seaweed, you could try a double sided plane, with a twist modifier & a noise modifier. Pass a ripple spacewarp over the lot & it could pass for seaweed.
A tubeworm could be a tube, noise modifier & meshsmooth.
Squid & jellyfish could be more difficult. I'm in the middle of a jellyfish anim (in progress QT below) the tentacles are all done with Simcloth - it takes ages though. Before I did that, I had some OK results from a static ripple spacewarp, & the flex modifier
The jellyfish body was just done with a lathed spline, the CV's of which are animated in a loop.
http://www.vi2.com/getFile/91251.mov
(1 meg sorenson encoded quicktime)
jadedchron
02-13-2003, 02:07 AM
and there is a tutorial over at 3dbuzz that deals with an underwater scene, but i guess that deals more with your friends part :shrug:
DFGFX
02-13-2003, 02:47 AM
Thanks a lot guys!:bounce: You are very helpful. We got a delay so for now i will do just the seaweed and the tubeworm... THANKS A LOT!
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