bedrock
02-12-2003, 11:07 PM
hey.
i think i must be terribly stupid. I'm doing some box modelling of a head in 3dsmax 4.2 and the vertices on the zero axis have slowly veered away, further and further. there are about 50 vertices i need to bring back to the zero point. how do i realign several vertices at varying distances from the zero axis and bring them all back to zero so i can connect the instanced half???
thanks
chris
i think i must be terribly stupid. I'm doing some box modelling of a head in 3dsmax 4.2 and the vertices on the zero axis have slowly veered away, further and further. there are about 50 vertices i need to bring back to the zero point. how do i realign several vertices at varying distances from the zero axis and bring them all back to zero so i can connect the instanced half???
thanks
chris
