bazze
11-29-2006, 08:35 AM
I need to render this car I’m working on in 36 different angles for a 360 degree spinn (flash animation).
There will be several different versions of this car; police, taxi etc and I’m looking for a way for automating the rendering of the 36 angles per car.
If I set up 36 different cameras in a circle around the car – is there a way to automate the rendering so I don’t have to manually switch camera between the rendering passes?
I have a possible solution (well.. workaround) that I haven’t tried yet – making a full circle animation in 36 frames. Would that be an equivalent solution? I guess this would generate 36 renderings one for each angle.
Thanks!
anders
http://www.c4d.se/files/fiat_wip_09_598.jpg
http://www.c4d.se/files/fiat_wip_08_330.jpg
There will be several different versions of this car; police, taxi etc and I’m looking for a way for automating the rendering of the 36 angles per car.
If I set up 36 different cameras in a circle around the car – is there a way to automate the rendering so I don’t have to manually switch camera between the rendering passes?
I have a possible solution (well.. workaround) that I haven’t tried yet – making a full circle animation in 36 frames. Would that be an equivalent solution? I guess this would generate 36 renderings one for each angle.
Thanks!
anders
http://www.c4d.se/files/fiat_wip_09_598.jpg
http://www.c4d.se/files/fiat_wip_08_330.jpg
