Lucamase
11-28-2006, 05:34 PM
Climax is one of the leading creative lights of independent games development and is currently working with publishing partners that include: Buena Vista Games, SCEA, Microsoft , EIDOS, Konami, THQ, 2K Games & Bethesda Softworks on projects such as Ghostrider, Silent Hill and The Elder Scrolls Travels: Oblivion , as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360 . Climax truly is an exciting and fun place to work and has an exceptional opportunity for an experienced 3D animator to work on a stunning new Next Gen action title.
. Our ideal candidate will be:
• An exceptionally good character animator.
• Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and execution of timing, weight, expression, posing, etc.
• Able to showcase a healthy percentage of your work showing realistic, human-proportioned bipedal animation.
• Experience of working on at least one published title.
• Experienced in systems control animation as opposed to just cinematic and cut scene work.
• Professionally conversant in Maya.
• Professional and effective at communicating directives, ideas and critique within an animation team.
• A passion for creating great games.
Benefits:
• Comprehensive health cover
• Flexi time
• Child care voucher scheme
• The services of a Financial Advisor
• Extensive training
• Bonus scheme
• Free refreshments
• Exciting games and a friendly working environment with an active studio social life.
Relocation packages are available.
Please apply via our website at: www.climaxgroup.com/jobs (http://www.climaxgroup.com/jobs) or email your resume directly to sgodfrey@climaxgroup.com (http://forums.cgsociety.org/sgodfrey@climaxgroup.com)
We look forward to hearing from you.
. Our ideal candidate will be:
• An exceptionally good character animator.
• Able to supply well-presented examples or a pertinent show reel that demonstrate your knowledge and execution of timing, weight, expression, posing, etc.
• Able to showcase a healthy percentage of your work showing realistic, human-proportioned bipedal animation.
• Experience of working on at least one published title.
• Experienced in systems control animation as opposed to just cinematic and cut scene work.
• Professionally conversant in Maya.
• Professional and effective at communicating directives, ideas and critique within an animation team.
• A passion for creating great games.
Benefits:
• Comprehensive health cover
• Flexi time
• Child care voucher scheme
• The services of a Financial Advisor
• Extensive training
• Bonus scheme
• Free refreshments
• Exciting games and a friendly working environment with an active studio social life.
Relocation packages are available.
Please apply via our website at: www.climaxgroup.com/jobs (http://www.climaxgroup.com/jobs) or email your resume directly to sgodfrey@climaxgroup.com (http://forums.cgsociety.org/sgodfrey@climaxgroup.com)
We look forward to hearing from you.
