Ome_Vince555
11-28-2006, 12:21 AM
3D Game Modelers and Texture Artists
Isotx Inc, is a newly found company based in Orlando FL, USA. We are currently starting up several new, unannounced commercial and non-commercial projects, in which we are currently looking to hire talented freelance character and/or static game modelers and Texture Artists.
Character Modelers:
Required:
* Character modeling for Games (around 5000 polygons).
* A good knowledge of anatomy both male and female.
* Preferably using 3D Studio Max, but other programs are allowed as long as they can export to formats 3D Studio Max can import successfully (please include which program in the email).
Preferably:
*Ability to unwrap and texture own models.
Static Modelers:
Required:
* Static modeling for Games (ranging from 800 to around
5000 polygons).
* Preferably using 3D Studio Max, but other platforms are allowed as long as they can export to formats 3D Studio Max can import successfully(please include which program in the email).
Preferably:
*Ability to unwrap and texture own models.
*A good knowledge of physics and machinery.
How To Apply
You can email your resume and/or with small attachments, along with a link to a portfolio web site to vvg [at] isotx.com.
Isotx Inc, is a newly found company based in Orlando FL, USA. We are currently starting up several new, unannounced commercial and non-commercial projects, in which we are currently looking to hire talented freelance character and/or static game modelers and Texture Artists.
Character Modelers:
Required:
* Character modeling for Games (around 5000 polygons).
* A good knowledge of anatomy both male and female.
* Preferably using 3D Studio Max, but other programs are allowed as long as they can export to formats 3D Studio Max can import successfully (please include which program in the email).
Preferably:
*Ability to unwrap and texture own models.
Static Modelers:
Required:
* Static modeling for Games (ranging from 800 to around
5000 polygons).
* Preferably using 3D Studio Max, but other platforms are allowed as long as they can export to formats 3D Studio Max can import successfully(please include which program in the email).
Preferably:
*Ability to unwrap and texture own models.
*A good knowledge of physics and machinery.
How To Apply
You can email your resume and/or with small attachments, along with a link to a portfolio web site to vvg [at] isotx.com.
